Archive for the ‘Internet’ Category
Microsoft’s Windows phones hit the market
After months of talking about Windows Mobile 6.5, Microsoft is announcing on Tuesday that the first crop of phones to carry the Windows Phone brand are ready to hit the market.
A host of new phones running the new operating system are expected to debut between now and the holidays, with many being announced later on Tuesday. AT&T has already announced two Windows Mobile 6.5-based phones–the Pure and the HTC Tilt 2. In all, Microsoft has said to expect more than 30 phones running the OS by year’s end.
With the new operating system, Microsoft hopes to make the case that the devices are not only worthy phones, but also the best option for those who want to take their Windows world with them. The operating system itself features Adobe Flash support, an improved browser, and menus that are easier to navigate with a finger, as opposed to a stylus. Perhaps more interesting are two new services that come along with Windows.
The first, the Windows Marketplace, is Microsoft’s answer to the iPhone‘s App Store. It’s somewhat interesting that Windows Mobile has long had more programs than the iPhone–none of which involved approval from Microsoft. But Microsoft has found itself in the position of having to insert itself as middleman to match Apple’s approach.
Users will still be able to buy and download applications directly from developers, but Microsoft apparently felt it had to mimic the iPhone’s App Store in order to help connect less technically savvy users with the thousands of programs that already exist for its phones.
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Adobe spells out iPhone apps limitations
LOS ANGELES–Adobe Systems’ announcement of tools to create applications for the Apple iPhone comes with some restrictions.
Adobe announced on Monday at Adobe MAX, the company’s worldwide developer conference, that its Flash Professional CS5 developer tool will enable developers to create interactive applications for the iPhone and iPod Touch. A public beta of Flash Professional CS5 is expected to be available later this year.
In an interview at the conference Monday, Anup Murarka, director of technology strategy and partner development in Adobe’s platform development unit, spelled out some of the limitations of creating Adobe Flash-style apps for the iPhone. These limitations exist because the Adobe Flash player is not supported on the iPhone.
Murarka clarified that Monday’s announcement was not a joint announcement with Apple. “This is an Adobe announcement. This is just something that’s related to our tools and what they output, which is a native iPhone app,” he said.
“So, we’re not running Flash directly on the device. We’re actually allowing our tools to output for native iPhone apps,” Murarka explained.
He then described some limitations. “Let’s take it from the developer’s point of view. They have a very rich environment and language. That’s in Flash today,” he said. “You’re not going to get all of the Flash feature set that would normally be there in the run-time.”
Murarka continued: “For example, high-quality video, H.264, is not available with this product because Apple does not make available the decoders. They make you use their own UI (user interface) to play back high-quality video.” Apple describes the H.264 video codec as delivering “stunning quality at…low data rates.”
He also cited synchronization. “Being able to do synchronization between data and video. Those can be built as Flash applications. In sporting events (for example) using flash for data overlay. Those types of things are not going to possible because we don’t have access to the APIs (Application Programming Intefaces) that would give us the video decode along with all of the individual frames so we can do synchronization,” he said.
And he spoke about graphics effects. “Some of the filter effects. Some of the capabilities that as a programmer you would easily do within Flash are not available as they are not natural APIs that iPhone platform makes available to us.”
Murarka concluded by saying that Adobe continues to work with Apple towards getting Flash on the iPhone. “We’re not there as quickly as we would like. We’re not able to put Flash in the browser. We’re not able to put a Flash run-time on the device directly. But this is a good step,” he said.
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Over-the-air downloads come to BlackBerry
Online music provider 7digital is bringing over-the-air music downloads to recent BlackBerry phones, such as the Storm, Bold, and Tour. The rumors have been circulating for several months now. On Tuesday the company is set to launch its application–developed by DevelopIQ–on the BlackBerry App World store, as well as on the 7digital Web site.
(Credit: DevelopIQ)
After installing the free app, BlackBerry users will be able to buy and download more than 6 million songs from all four major labels and all the big independents, all in unprotected MP3 format. The app adapts automatically to the speed of the user’s connection–when connecting over a wireless data network, it will download a relatively low-quality version of the song. Then, when the user enters the range of a previously known Wi-Fi network, it will automatically–in the background–update the MP3 with a higher-quality version (320kbps in most cases).
7digital is based in the U.K. and is fairly well known in Europe–it powers the download store for free streaming service Spotify, among other partnerships–but has been relatively obscure in the United States. That’s changing Tuesday as well: the company is launching its online music store in the U.S., bringing more competition to the likes of iTunes and Amazon. Standard pricing for songs and albums will be 77 cents and $7.77 respectively, which is a play on the company’s name (although variable pricing means that some popular material will cost more). The company also offers a free digital locker service, which backs up all your downloads in case you lose them.
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Vonage app available for iPhone, BlackBerry
Voice over Internet Protocol service provider Vonage on Monday announced that it has launched its first mobile apps for the iPhone, iPod Touch, and BlackBerry devices.
Dubbed Vonage Mobile, the company’s free VoIP app enables users to place international calls from their mobile devices. iPod Touch owners can do so by placing calls through Wi-Fi. BlackBerry owners will transmit calls over the cellular network only. iPhone owners will be able to place calls from Wi-Fi or through AT&T’s network.
According to Vonage, its app will help users save up to 50 percent on international calling charges levied by carriers. After downloading the app, users need to enter an international number. They can also select a call recipient from their existing iPhone or BlackBerry contacts list. Those who receive calls will see the user’s cell phone number on their caller IDs. Charges will be taken against the user’s credit card, which they need to input when they first start using the app.
For now, Vonage is offering per-minute rates. The company said in a statement that by the end of the year, it will offer the Vonage World plan to users. Vonage World for home users currently allows them to make calls to more than 60 countries for $24.99 per month.
Vonage’s app launch comes on the heels of controversy over whether Google’s similar Voice app should have been denied access to Apple’s App Store. The debate still rages on.
Vonage’s new mobile app is available now in Apple’s App Store and Research In Motion’s BlackBerry App World. Both versions are free.
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The price of universal broadband
Bringing universal broadband to all Americans is not going to be cheap.
The Federal Communications Commission said Tuesday it could cost more than $350 billion to wire America with high speed Internet access.
The FCC has been given the responsibility of coming up with a national broadband policy to ensure every American has access to broadband. And on Tuesday a task force at the FCC led by Blair Levin, former chief of staff to chairman Reed Hundt, issued its initial report on forming this plan. The final report is due to Congress in February.
The FCC task force has been hosting workshops and hearings. And it will continue to do so over the next few months. But what it has concluded at this early stage is that bringing true broadband to all Americans is going to cost a lot.
While it would only take about $20 billion to blanket the country with broadband service with speeds between 768 kbps to 3 Mbps service, the FCC has questioned whether those speeds will be enough. Instead, it is recommending more aggressive network build-outs that would increase the speed of these networks to about 100 Mbps or faster. This will likely push the price tag of the entire network expansion to more than $350 billion. And if all consumers are given a choice of broadband provider, these cost estimates would be even higher.
There are a lot of factors that make building universal broadband expensive. It’s much more expensive to build infrastructure in rural areas. Not only are capital expenditures more expensive in rural areas, but the operating expenses are higher, driven by transport and transit. Universal Service Fund recipients have made progress bringing broadband to rural America, but the fund faces systemic and structural problems.
So who is going to pay for this expensive infrastructure? The government will pay for some of it. Congress has already allocated $7 billion as part of the economic stimulus package. And more tax payer money is likely to be used in the future. Exactly, how much is uncertain.
But the bulk of the money used to build these networks will likely come from private industry, Levin said at the meeting held Tuesday in Washington, the Wall Street Journal reported.
“Most of that ecosystem is funded by the private sector,” Levin said. “We expect that to continue. Where can the government play a role in ensuring and improving the role of that ecosystem?”
The FCC believes these faster networks are necessary because broadband users are expected to use more bandwidth intensive applications in the future than they use today. For example, the average consumer today uses the Internet for Web browsing, email and instant messaging, and entertainment, but in the future they will be streaming video, video teleconferencing and electronic medical monitoring. These services and applications will require significantly more bandwidth.
If the FCC establishes regulation and policy to encourage these faster speed connections, the agency will have to figure out how to measure the quality of these connections. Today no such quality assurance is in place. And the FCC said in its report that actual broadband speeds lag advertised speeds by at least 50 percent, which means people are often paying for speeds that they do not get.
Another issue that must be dealt with is how the FCC will encourage more competition to give consumers choice, especially when it comes to these higher speed services. At least half of Americans today only have access to one provider that can offer Internet speeds for video streaming and two way video conferencing.
While wired broadband is critical, the FCC also noted in its report that wireless broadband access is also becoming increasingly important. By 2011, smartphones, which are more like mini-computers than phones, will overtake sales of traditional cell phones. Smartphone users generally use a lot more wireless data services, which means that carriers will have to keep beefing up their networks to provide more capacity.
While some of the biggest carriers, such as Verizon Wireless and Sprint Nextel are already building the next generation of wireless networks, which increase speeds and network capacity, the FCC noted that there is still a need to make more wireless spectrum available.
The CTIA, the trade association for the wireless industry, sent a letter to the FCC this week saying the government needs to identify more airwaves that can be used for commercial use.
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